Devlog 12 / Sound Design by Andy Guy

Although Mark and I manage to do a lot between the two of us we are lucky enough to have made contact with the extremely talented Andy Guy (@Andy_Guuuy) who has created the music and all of the sound design for BeeBeeQ. We’ve worked with him in the past an have always been pleased with the audio he produces for us.  We asked him to write this Devlog for us to outline his creative process, it’s been great to see the evolution of BeeBeeQs audio from our almost to obvious suggestions to the sound Andy created for us which we feel really matches the style of the game and gives BeeBeeQ it’s own identity while sits in line with many modern day animated films. Now over to Andy for the important stuff!


The brief for BeeBeeQ was to create a soundtrack that was cartoonish and whimsical in style, reflecting the games bold and colourful graphics. In order to set the tone, it was important to create a series of soundtracks that really embraced the gameplay. After a few test scores that didn’t really fit, we struck gold, agreeing on a lighthearted collection of six pieces of music to accompany the game.

The music was inspired by an abundance of light pop songs, pixar films and kids tv shows, each track being driven and built up around the strumming of the ukulele. Around a basic chord structure, I began to explore with low brass, for a clumsy bumble bee feel, as well as high xylophones and whistles, giving a carefree, childlike feel.

Six tracks were made in total;

  • Lobby theme – reminiscent of elevator music mixed with pixar.
  • Action theme – a faced paced piece building into a crescendo to accompany the bee’s n their mission.
  • Sneaky theme – A sleuth inspired, jazzy track.
  • Bedroom theme – A whimsical, lazy and flowing dreamlike track.
  • Goofy Theme – A playful kids show theme.
  • Goofy theme 2 – Another playful kids show theme.

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